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Ultimate alliance 3 review
Ultimate alliance 3 review












  1. #ULTIMATE ALLIANCE 3 REVIEW FULL#
  2. #ULTIMATE ALLIANCE 3 REVIEW FREE#

#ULTIMATE ALLIANCE 3 REVIEW FREE#

You are free to mix and match characters in a party of four, with bonuses being applied if your team’s abilities match or if they are canonically linked. Each character is introduced organically throughout the story and usually requires a certain challenge to unlock. Don’t get me wrong, the writing is fantastic and dialogue between characters is well acted, but it all feels a little too familiar, especially this soon after Endgame.ĭuring the game’s campaign you progressively unlock 36 unique heroes (and antiheroes) to join the fight. I know that the films are massively popular and cashing in on said popularity is by far the safest bet, but I was hoping that the narrative might show some originality. Is this sounding at all familiar to you? It definitely should, because the whole crux of the story is a slightly altered retelling of the MCU to date. Your mission is to track down and secure the Infinity Stones before Proxima Midnight and the Black Order collect them for their master. The big bad is unveiled to be, drum roll please…Thanos and his disciples, the titular Black Order. Plenty of goons and another boss fight later, the major plot of the game is unveiled in a cutscene. Nebula’s boss fight is a fairly straight forward bash and smash, but boss encounters later in the game are often multi-staged, dynamic fights that mix up the gameplay well and are more often than not very well balanced and challenging. Each character has their own meter and can combine their super move with others to really mess up the bad guy’s day. Another meter on the screen fills as you inflict damage and, once full, allows you to do a super move. While in this weakened state your attacks cause more damage, giving you an opportunity to hack away a serious chunk of health. If you do enough damage to a larger or more powerful foe, they are temporarily stunned and unable to attack. It is here where the posture bar is introduced. Nebula has a huge pool of health and can stun and push you back with her attacks, meaning some amount of finesse is required to best her. As is in the comic/movies, they don’t exactly see eye to eye and this encounter leads to the first boss fight. Once the game has stepped you through the basics, you come across the one leading the Kree, Gamora’s adopted sister Nebula.

ultimate alliance 3 review

It is a small detail, but a welcome one that adds some extra charm. Each character moves and attacks in a manner faithful to their varied personalities Gamora strikes with graceful ferocity, Groot swings out with lumbering vines and best of all, Starlord busts out dance moves with each shot from his dual pistols. The early stages of the game ease you into combat and are fairly easy, but the difficulty rises steadily, with dodging and blocking becoming necessary later on down the track. I know some people like to see all of the info on display, so that is down to personal preference and it is nice to have the option available both ways. This can really clutter the screen in bigger fights but can luckily be turned off or even turned down to only show indicators that relate to the player character.

ultimate alliance 3 review

By default, every bit of damage dealt (whether to you or by you) is indicated by numbers above the corresponding character. Some solid team work on display for sure.

ultimate alliance 3 review

For instance Drax can create a small tornado that draws enemies in, while Starlord throws a number of grenades into the vortex to cause some big damage. These special moves can be combined to maximise their effects.

#ULTIMATE ALLIANCE 3 REVIEW FULL#

Speaking of combat, it is responsive and full of flashy special moves that expend points from an energy bar that gradually regenerates over time. This allows you to swap between four different play-styles on the fly, keeping combat interesting. Being a dungeon-crawler there is of course the classic-this button to move, this button to attack yada yada yada, as well as an introduction to changing between characters with a quick press of the d-pad. Once they arrive on the ship, a light tutorial introduces you to the game’s mechanics. The gang make their way to a hidden Kree (blue aliens for the uninitiated) ship at the behest of alarms and alerts. Starlord and Rocket look like they have stepped straight out of Infinity War, whereas Drax and Gamora are far more comic book inspired. Their character designs are equally as wonderful. The voice cast for these characters is noticeably brilliant from the offset, each of them very close to their MCU counterparts but with slight, unique inflections. Each character is introduced as they quip back and forth amongst each other while cruising through space. The game opens with the ever popular band of misfits, The Guardians of the Galaxy.














Ultimate alliance 3 review